I was concerned with building the actual land that the fort would sit on. The idea is that these giant carvortie balloons have been anchored into the land torn out the ground, taking these buildings with them. So the shape needed to be jagged and to look like it had been pulled from the ground rather than manual removed.

Mary had a go using prims to create the shape by twisting and tapering large prims but the effect was just not working. It was blocky and the prims were not achieving the desired shape. So using the skills I had learnt in maya i played with the vertex’s to get the shape we wanted. I also imported a mossy rock texture in Maya and baked it out at 2048 pixels as it is such a large and main feature of the build, so the textures needed to look sharp.